An explosion of confetti as a Vue 3 component
vue-confetti-explosion
This library is the Vue 3 port of svelte-confetti-explosion which in turn is ported from the @reonomy/react-confetti-explosion package.
Installing
# pnpm
pnpm add vue-confetti-explosion
# npm
npm install vue-confetti-explosion
# yarn
yarn add vue-confetti-explosion
Usage
Basic usage:
<script setup>
import ConfettiExplosion from "vue-confetti-explosion";
</script>
<template>
<ConfettiExplosion />
</template>
Customizing behavior with options:
<ConfettiExplosion :particleCount="200" :force="0.3" />
Props
There’s tons of options available for this package. All of them are already documented within the code itself, so you’ll never have to leave the code editor.
particleCount
Number of confetti particles to create.
type: number
Default value: 150
Example:
<ConfettiExplosion :particleCount="200" />
particleSize
Size of the confetti particles in pixels
type: number
Default value: 12
Example:
<ConfettiExplosion :particleSize="20" />
duration
Duration of the animation in milliseconds
type: number
Default value: 3500
Example:
<ConfettiExplosion :duration="5000" />
colors
Colors to use for the confetti particles. Pass string array of colors. Can use hex colors, named colors, CSS Variables, literally anything valid in plain CSS.
type: Array<string>
Default value: ['#FFC700', '#FF0000', '#2E3191', '#41BBC7']
Example:
<ConfettiExplosion :colors=['var(--yellow)', 'var(--red)', '#2E3191', '#41BBC7']
/>
force
Force of the confetti particles. Between 0 and 1. 0 is no force, 1 is maximum force. Will error out if you pass a value outside of this range.
type: number
Default value: 0.5
Example:
<ConfettiExplosion :force="0.3" />
stageHeight
Height of the stage in pixels. Confetti will only fall within this height.
type: number
Default value: 800
Example:
<ConfettiExplosion :stageHeight="500" />
stageWidth
Width of the stage in pixels. Confetti will only fall within this width.
type: number
Default value: 1600
Example:
<ConfettiExplosion :stageWidth="500" />
shouldDestroyAfterDone
Whether or not destroy all confetti nodes after the duration
period has passed. By default it destroys all nodes, to free up memory.
type: boolean
Default value: true
Example:
<ConfettiExplosion :shouldDestroyAfterDone="false" />
## Style Props
This is Svelte specific, still not implemented for this Vue 3 component
You can specify two style props on the component: --x
and --y
. These will shift the confetti particles on the x and y axis. by how much you specify, These can be in px
, em
, rem
, vh
, vw
, literally any valid CSS unit.
USAGE:
<ConfettiExplosion --x="10px" --y="10px" />
Examples
<script setup>
import { nextTick, ref } from "vue";
import ConfettiExplosion from "vue-confetti-explosion";
const visible = ref(false);
const explode = async () => {
visible.value = false;
await nextTick();
visible.value = true;
};
</script>
<template>
<div>
<button @click="explode">Show confetti</button>
<ConfettiExplosion v-if="visible" />
</div>
</template>
Potential gotchas
- Your container must be
overflow: visible
in order to allow elements to fully spread across area. - If your
floorHeight
is too small, particles may visibly land on the floor instead of disappearing off-screen.
Performance
This library functions by creating 2 DOM nodes for every single confetti. By default, if the particlesCount
is set to 150, it will create 300 nodes. This is a lot of nodes. For most devices, these many nodes are not a big issue, but I recommend checking your target devices’ performance if you choose to go with a higher number, like 400 or 500.
Also, after the specified duration
, all the confetti DOM nodes will be destroyed. This is to free up memory. If you wish to keep them around, set shouldDestroyAfterDone
to false
.
License
MIT License
© Valgeir Björnsson