Track car telemetry in 3D space,built using vue and threejs
WIP
Features
- Three: Dynamic point cloud prototype
- Nuxt: Discord login
- Nuxt: Simple Frontend
Todo
- Three js code splitting making it more modular and smarter, bufferattribute system
- Better car representation
- Camera System, support for multiple cameras
- Session System
- Modular Data input system to support more games easier in the future
- Friends System
- Custom Shader frontend
- Race System
- Replay System
- Download System
- Custom input api
- Custom model
- much more
Bugs
Too many atm.
Contributing
Contributions are always welcome!
Look at issues
Development
If you only wanna see the code for the WebGl/Three stuff there is a file in the root of this repo called simple.html
, there should be everything you need.
First make sure you copy the example.env to .env
cp example.env .env
Read “Enviroment Variables” below
yarn Install
yarn dev
Environment Variables
To run this project, you will need to add the following environment variables to your .env file
IOPORT
Socket.io port
URL
Url for CORS and ssl later not really implemented yet if empty defaults to localhost
PORT
App port also for CORS and stuff
JWTSECRET
Secret used for JWT, can be generated with:
node -e "console.log(require('crypto').randomBytes(256).toString('base64'));"
#or
openssl rand 256 | base64
POSTGRES
Postgres URL
DISCORDID
Discord oAuth id
DISCORDSECRET
Discord oAuth secret