⚡ Modern GLSL Shaders Editor, a powerful web application designed for developers and enthusiasts who want to create stunning graphics and effects.
⚡ You can write complex shaders with ease thanks to advanced intellisense and autocompletion features that help you write clean, efficient code quickly. It goes beyond the basics, also allowing you to include other shaders in your work for added composability and featuring a user-friendly interface for tweaking values and colors.
⚡ Powered by Monaco Editor and ShaderFrog GLSL Parser
The tool is still in beta! If you encounter any bugs, feel free to open an issue.
Contributions are welcome, especially UI translations!
If you want to add a new language, please check
/src/locales/ folder and use
en.yaml as the base for your translation. It contains useful comments to help with the context.
But if you’re in the mood to provide something big, make sure to start with checking out updates project
🖥️ Local development
# clone a fork of glsl parser git clone -b modern-package+maps --single-branch https://github.com/Lutymane/glsl-parser.git # clone this repository git clone https://github.com/zeokku/glsl.app.git # enter parser folder and build it cd glsl-parser # linux ./build.sh # OR windows ./build.ps1 # enter app folder cd ../glsl.app # link parser package to our repo pnpm link ../glsl-parser pnpm i