Vue Colcade

Lightweight masonry layout thanks to Vuejs.

Vue.js plugin accessible globally from any component to run multiple colcade grid instances. Let's interact with differents grids throughout differents components. This plugin needs you to use the basic Colcade configuration usage.

Colcade plugin for Vue.js 2 - Lightweight masonry


  npm install vue-colcade
  yarn add vue-colcade

Import vue-colcade.js in the main project file

  import Vue from 'vue';
  import VueColcade from 'vue-colcade';



In your Vue.js components, to create a new grid, simply use:

      name: 'myGridName',  // name of colcade instance -> will be used as a reference for grid instance
      el: myGridElement,  // element that hosts the grid -> as mentioned in Colcade config
      config: {  // native Colcade configuration -> as mentioned in Colcade config
        columns: '.grid-col',
        items: '.grid-item',

That grid is accessible across all components by using the new global vue property: $colcade. So you can create as many grids as you want, referencing them by their name. Every future modifications thanks to vue-colcade must referred the name of the instance in order to affect it. If I create an instance with myGridName as name, I can update it with the following method: this.$colcade.update('myGridName').


vue-colcade offers following methods:

  • create - this.$colcade.create({}) - Create a new instance of Colcade grid -> see usage above
  • destroy - this.$colcade.destroy('myGridName') - Destroy an instance of Colcade grid
  • update - this.$colcade.update('myGridName') - Update grid items (after changing order, removing items...)
  • append - this.$colcade.myGridName.append(items) - Add items to the end of layout
  • prepend - this.$colcade.myGridName.prepend(items) - Add items to the beginning of layout

As exemple, in order to destroy a grid, just call: this.$colcade.destroy('myGridName').

Then, if you need to update items values inside a colcade grid, you may call the following property in order to force Colcade to refresh itself: this.$colcade.update('myGridName').

And, all native colcade methods are still accessibles :

  this.$colcade.myGridName.destroy(); // be carefull, that doesn't destroy the myGridName instance but only the Colcade grid